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4) Sisters of the Moon

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Anh a
Posts:
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Admins
Guild Member
No Fatboss video for this one yet. I couldn't really think of a good way to format this one, so I just separated the fight into three different posts, one for each stage. Many abilities repeat from one stage to the next, so I just included them multiple times to keep it consistent.



Font of Elune

Throughout the fight the floor gradually shifts from light to dark and then back. You get a stacking debuff as you stand on one side that either increases arcane (Lunar Suffusion/Light) or shadow (Umbra Suffusion/Dark) damage taken by 3% per stack. Moving from one side to the other clears your current stack and begins stacking the other type, but you personally take 150,000 shadow (Astral Purge) every time you switch sides.

Astral Purge was taken out of the dungeon journal for pre-Mythic, so might not happen.

Spoiler: Font of EluneShow

Stage One: The Huntress

In this stage the raid fights Huntress Kasparian, while her two untargetable allies run around casting.

Huntress Kasparian

- Moon Glaive (TANK)

Huntress throws a glaive at her target which bounces to two more, dealing 14.7 million physical total. The first target (main tank) hit gets a debuff (Discorporate) which decreases healing and absorbs by 75%. Tanks should stack to make sure they are definitely hit. Tank swap on this and affected tank goes and clears.

Spoiler: Moon GlaiveShow

- Twilight Glaive

Marks a target then throws a glaive which returns to the caster at them, dealing 2.5 million shadow to anyone hit. A potential strategy is to just have the person targeted run right in front of the Huntress.

Spoiler: Twilight GlaiveShow

Captain Yathae Moonstrike

- Incorporeal Shot

Aims at a target, then deals 57.8 million shadow after 4 seconds. Players can stand between the target and the Captain to split the damage. As many people should get in this as possible.

Spoiler: Incorporeal ShotShow

- Twilight Volley

A circle appears and arrows rain down in it, dealing 811,000 shadow every 1.5 seconds. Don't stand in.

Spoiler: Twilight VolleyShow

- Shadow Shot

Basic 1.3 million shadow to a random person.

Priestess Lunaspyre

- Embrace of the Eclipse

Places an 80 million damage absorption shield on the active boss as well as a 3 million healing absorption shield on the entire raid. After 12 seconds, any shield not damaged/healed through will have its remaining health redirected against the entire raid.

Spoiler: Embrace of the EclipseShow

- Moon Burn

Debuff placed on a few random players that deals 1 million every 2 seconds for 30 seconds. Move to the other type of floor to clear the debuff.

Spoiler: Moon BurnShow

- Lunar Strike

Basic 1.3 million arcane to a random person.
Posted Jun 10, 17 · OP · Last edited Jun 19, 17
Anh a
Posts:
54
Admins
Guild Member
Neither of the Heroic videos got far enough into the second stage to see mechanics, but these LFR videos (time stamped) show some. Many abilities repeat throughout the stages, but I included them anyways.



Stage Two: Bow of the Night

In this stage the raid fights Captain Yathae Moonstrike, while her two untargetable allies run around casting.

Captain Yathae Moonstrike

- Moontalon

A bird owl thing joins the fight. At low health it'll cast (Deadly Screech) and deal 1.3 million shadow to the raid, increasing in damage by 25% each cast. A priority, especially at low health.

Spoiler: Moontalon / Deadly ScreechShow

- Rapid Shot

Targets a seemingly random person and deals 675,000 shadow to them every 0.5 second for 5 seconds.

Spoiler: Rapid ShotShow

- Twilight Volley

A circle appears and arrows rain down in it, dealing 811,000 shadow every 1.5 seconds. Don't stand in.

Spoiler: Twilight VolleyShow

Priestess Lunaspyre (Exactly The Same As Stage One)

- Embrace of the Eclipse

Places an 80 million damage absorption shield on the active boss as well as a 3 million healing absorption shield on the entire raid. After 12 seconds, any shield not damaged/healed through will have its remaining health redirected against the entire raid.

Spoiler: Embrace of the EclipseShow

- Moon Burn

Debuff placed on a few random players that deals 1 million arcane every 2 seconds for 30 seconds. Move to the other type of floor to clear the debuff.

Spoiler: Moon BurnShow

- Lunar Strike

Basic 1.3 million arcane to a random person.

Huntress Kasparian

- Glaive Storm

Throws a glaive that shatters into multiple ones, dealing 2.8 million arcane to anyone hit by a glaive.

Spoiler: Glaive StormShow

- Spectral Glaive

Throws a glaive that bounces between up to 3 targets, dealing 674,000 shadow to each target. Raid should probably just loosely spread during this phase as there don't seem to be any stacking mechanics.

Spoiler: Spectral GlaiveShow

- Twilight Glaive

Marks a target then throws a glaive which returns to the caster at them, dealing 2.5 million shadow to anyone hit. A potential strategy is to just have the person targeted run right in front of the Huntress.

Spoiler: Twilight GlaiveShow
Posted Jun 11, 17 · OP · Last edited Jun 19, 17
Anh a
Posts:
54
Admins
Guild Member
Neither of the Heroic videos got far enough into the third stage, but these LFR videos (time stamped) show some. Many abilities repeat throughout the stages, but I included them anyways.



Stage Three: Wrath of Elune

In this stage the raid fights Priestess Lunaspyre, while her two untargetable allies run around casting.

Priestess Lunaspyre

- Lunar Beacon

Puts a debuff on a random player dealing 1.5 million arcane every second for six seconds. Creates a circle under the affected player upon expiration which silences anyone in it and gets bombarded by lunar strikes dealing 945,000 arcane per second. Anyone affected should run to the edges of the room.

Spoiler: Lunar BeaconShow

- Moon Burn

Debuff placed on a few random players that deals 1 million arcane every 2 seconds for 30 seconds. Move to the other type of floor to clear the debuff.

Spoiler: Moon BurnShow

- Lunar Fire (TANK)

Stacking debuff that deals 1.1 million arcane per stack every 2 seconds for 30 seconds. Swap at 3 stacks?

Huntress Kasparian (Exactly The Same As Stage Two)

- Glaive Storm

Throws a glaive that shatters into multiple ones, dealing 2.8 million arcane to anyone hit by a glaive.

Spoiler: Glaive StormShow

- Spectral Glaive

Throws a glaive that bounces between up to 3 targets, dealing 674,000 shadow to each target.

Spoiler: Spectral GlaiveShow

- Twilight Glaive

Marks a target then throws a glaive which returns to the caster at them, dealing 2.5 million shadow to anyone hit. A potential strategy is to just have the person targeted run right in front of the Huntress.

Spoiler: Twilight GlaiveShow

Captain Yathae Moonstrike (Exactly The Same As Stage One)

- Incorporeal Shot

Aims at a target, then deals 57.8 million shadow after 4 seconds. Players can stand between the target and the Captain to split the damage. As many people should get in this as possible.

Spoiler: Incorporeal ShotShow

- Twilight Volley

A circle appears and arrows rain down in it, dealing 811,000 shadow every 1.5 seconds. Don't stand in.

Spoiler: Twilight VolleyShow

- Shadow Shot

Basic 1.3 million shadow to a random person.
Posted Jun 11, 17 · OP · Last edited Jun 19, 17
Posts:
35
Guild Member
Officer
Not much info out on this boss besides LFR, so will have to most likely modify this on Tuesday.
AA(WIP):
Positioning:
K7NAZYW.png
Tanks just position the boss in the northeastern part of the room starting off , with melee stacked behind towards the center. Range can loosely spread through the room, but the changing layout could cause them to stack more at certain parts. The boss will be moved around on the north side depending on the moon layout/current debuff counter, however tanks should try to keep the boss close to the line so that melee targeted by moonburn(if it targets melee in live) can still reach the boss.
t1H10oy.png
Whenever an incorporeal shot goes off, if the target does not have an immunity they should make sure the arrow will run through the stacked melee camp(Just like on Odyn). Other range dps should also try to stack between the target and the arrow to help further reduce the dmg. If your immunity is up, let everyone know in voice chat to not stack on the arrow. Also you should run towards the captain while/before you use your immunity so there is less chance of it hitting another player.

It looks like you should aim to clear your stacks around 10, however hold off if Moon Burn is about to go off(Goes off every 30s) & then clear after the cast.

Whenever Embrace of the Eclipse is out, range should move into melee for stacked aoe healing(Just like for Time Release on Chrom).

The below AA may change on Tuesday depending how the full moon damage lasts(When people cant clear Moon burn/swap debuffs) & if the bubble from embrace will always go off.

Embrace of the Eclipse(used to pop the healing bubbles):
0:48 Saigon Tranq
1:43 Healyo HTT
2:40 Tori DH
3:35 Saigon Tranq

Lust when moontalon gets low(25%ish).
Moontalon Screech: Veldreck AM(Not sure if well need Ana's AM here too)
Posted Jun 17, 17 · Last edited Jun 17, 17
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