Similar to Xavius, each player has a bar that builds to 100 as they handle mechanics. Once players reach 100 torment, they are afflicted with Unbearable Torment, decreasing damage done by 20%, hit change by 90%, healing done by 25%, and making them take 90% increased damge. The idea is for players who reach 100 torment (or before) to use their extra action button, "Confess."
When a player hits "Confess", they teleport inside a cage with an add (Tormented Soul) that never dies. When players DPS this add it drops these arcane spheres that can be picked up to clear Torment. Players also need to dodge the yellow swirls on the ground, which deal 1.9 million fire if hit. The add also casts Soul Corruption every 5 seconds, which deals 111,580 shadow to everyone every second for 12 seconds, stacking. Once clear of torment, players can use the extra action button again to teleport out. A third tank can be used on this fight to smooth out the Torment of the tanks, but no tank should be able to stay inside the entire fight.
Spoiler: Tormented SoulShow
One of the two enemies the raid will face on the outside. This one needs to be tanked. Once the current tank has 100 torment, the other tank taunts and the tormented tank goes inside and clears.
Bone Scythe/Scythe Sweep
Atrigan's auto attacks apply 2 torment. He will occasionally do a wide swing, dealing 1.6 million physical and applying 20 torment to anyone hit in front of him. Tank just needs to make sure he is faced away from the raid.
Spoiler: Scythe SweepShow
Targets a player, then sends a large line of spikes from the ground at them, dealing 2.4 million physical to anyone hit and knocking them in the air. Supposedly only targets a tank, but everyone should stay spread throughout the encounter in case it's random.
Spoiler: Calcified QuillsShow
Atrigan starts spinning at 75% reduced speed, dealing 1.6 million physical and applying 4 torment per second to anyone hit. Attacking him while he spins causes the attacker to gain torment as well.
Spoiler: Bone SawShow
The other enemy the raid will face on the outside. This one does not need to be tanked.
Pangs of Guilt
Interruptible cast that deals 3.8 million shadow to the raid. Need to set up an interrupt rotation to handle this.
Puts shadowy zones around random players, dealing 473,000 shadow and applying 8 torment per second, as well as slowing movement by 50% to anyone inside. Players need to make sure to never be by the room entrance, so inside players never drop into one of these when exiting from "Confess."
Spoiler: Suffocating DarkShow
Echoing Anguish/Anguished Outburst
Puts a dispellable debuff on multiple players, dealing 418,046 shadow and applying 2 torment per second for 12 seconds. When dispelled, deals 3.3 million shadow (Anguished Outburst) and applies 10 torment to anyone within 8 yards of the dispelled player. Players should stay spread at least 8 yards apart.
Spoiler: Echoing AnguishShow
Deals 3.3 million shadow and applies 8 torment to the entire raid.
Spoiler: Tormenting BurstShow
Belac starts channeling and a circle appears underneath him, dealing 1.6 million fire and applying 4 torment to anyone inside every 5.2? seconds (I'm assuming the journal is bugged at this is every second). Attacking Belac causes the attacker to gain torment.
Spoiler: Fel SquallShow